Friday, June 19, 2009

11) HISTORY OF THE " GUI"

The graphical user interface (GUI), understood as the use of graphic icons and a pointing device to control a computer, has over the last four decades a steady history of incremental refinements built on some constant core principles. Several vendors have created their own windowing systems based on independent code but sharing the same basic elements that define the WIMP paradigm. There have been important technological achievements and enhancements to the general interaction were given in small steps over previous systems and there have been a few significant breakthroughs in terms of use, but the same organizational metaphors and interaction idioms are still in use.


Initial developments


Early dynamic information devices such as radar displays, where input devices where used for direct control of computer-created data, set the basis for later improvements of graphical interfaces.

The concept of a windowing system was introduced by the first real-time graphic display systems for computers: the SAGE Project and Ivan Sutherland's Sketchpad.


Augmentation of Human Intellect (NLS)



Doug Engelbart's Augmentation of Human Intellect project at SRI in the 1960s developed the On-Line System (NLS), which incorporated a mouse-driven cursor and multiple windows used to work on hypertext. Engelbart had been inspired, in part, by the memex desk based information machine suggested by Vannevar Bush in 1945. Much of the early research was based on how young humans learn.


Xerox PARC



Engelbart's work directly led to the advances at Xerox PARC. Several people went from SRI to Xerox PARC in the early 1970s. In 1973 Xerox PARC developed the Xerox Alto personal computer. It was the first computer to use the desktop metaphor and graphical user interface (GUI). It was not a commercial product, but several thousand units were built and were heavily used at PARC and at several universities for many years. The Alto greatly influenced the design of personal computers in the following decades, notably the Macintosh and the first Sun workstations.

In 1974, work began on Gypsy, the first bitmap What-You-See-Is-What-You-Get (WYSIWYG) cut & paste editor. In 1975, Xerox engineers demonstrated a Graphical User Interface "including icons and the first use of pop-up menus".


The 80s: Early commercial developments


Apple Lisa and Macintosh (and later, the Apple IIgs)



Short for Graphical User Interface, the GUI was first developed at Xerox PARC by Alan Kay, Douglas Engelbart, and a group of other researchers. A GUI uses windows, icons, and menus to carry out commands such as opening files, deleting files, moving files, etc. and although many GUI Operating Systems are operated by using a mouse, the keyboard can also be used by using keyboard shortcuts or arrow keys.

Beginning in 1979, started by Steve Jobs and led by Jef Raskin, the Lisa and Macintosh teams at Apple Computer (which included former members of the Xerox PARC group) continued to develop such ideas. The Macintosh, released in 1984, was the first commercially successful product to use a GUI. A desktop metaphor was used, in which files looked like pieces of paper; directories looked like file folders; there were a set of desk accessories like a calculator, notepad, and alarm clock that the user could place around the screen as desired; and the user could delete files and folders by dragging them to a trash can on the screen. Drop down menus were also introduced.

There is still some controversy over the amount of influence that Xerox's PARC work, as opposed to previous academic research, had on the GUIs of Apple's Lisa and Macintosh, but it is clear that the influence was extensive, because first versions of Lisa GUIs even lacked icons. These prototype GUIs are at least mouse driven, but completely ignored the WIMP concept.Note also that Apple was invited by PARC to view their research, and a number of PARC employees subsequently moved to Apple to work on the Lisa and Macintosh GUI. However, the Apple work extended PARC's considerably, adding manipulatable icons and a fixed menu bar and direct manipulation of objects in the file system.



In 1986 the Apple IIgs was launched, a very advanced model of the Apple II successful series, based on 16-bit technology (in fact, virtually two machines into one). It came with a new operating system, the Apple GS/OS, which features a Finder-like GUI, very similar to that of the Macintosh series, able to deal with the advanced graphic abilities of its Video Graphics Chip (VGC).


Graphical Environment Manager (GEM)



Digital Research (DRI) created the Graphical Environment Manager as an add-on program for personal computers. GEM was developed to work with existing CP/M and MS-DOS operating systems on business computers such as IBM-compatibles. It was developed from DRI software, known as GSX, designed by a former PARC employee. The similarity to the Macintosh desktop led to a copyright lawsuit from Apple Computer, and a settlement which involved some changes to GEM. This was to be the first of a series of 'look and feel' lawsuits related to GUI design in the 1980s.

GEM received widespread use in the consumer market from 1985, when it was made the default user interface built in to the TOS operating system of the Atari ST line of personal computers. It was also bundled by other computer manufacturers and distributors, such as Amstrad. Later, it was distributed with the best-selled Digital Research version of DOS for IBM PC compatibles, the DR-DOS 6.0. The GEM desktop faded from the market with the withdrawal of the Atari ST line in 1992 and with the popularity of the Microsoft Windows 3.0 in the PC front by the same years.



DeskMate




Tandy's DeskMate appeared in the early 1980's on its TRS-80 machines and was ported to its Tandy 1000 range in 1984. Like most PC GUIs of the time it depended on MS-DOS. The application was popular at the time and included a number of programs like Draw, Text and Calendar as well as attracting outside investment such as Lotus 1-2-3 for DeskMate.




Amiga Intuition and the Workbench


Due to a mistake made by the Commodore sales department, the first floppies of AmigaOS which were released with Amiga1000 named the whole OS "Workbench". Since then, users and CBM itself referred to "Workbench" as the nickname for the whole AmigaOS (including Amiga DOS, Extras, etc.). This common consent ended with release of version 2.0 of AmigaOS, which re-introduced proper names to the installation floppies of AmigaDOS, Workbench, Extras, etc.).

Early versions of AmigaOS did treat the Workbench as just another window on top of a blank screen, but this is due to the ability of AmigaOS to have invisible screens with a chromakey or a genlock - one of the most advanced features of Amiga platform - even without losing the visibility of Workbench itself. In later AmigaOS versions Workbench could be set as a borderless desktop.

Amiga users were able to boot their computer into a command line interface (aka. CLI/shell). This was a keyboard-based environment without the Workbench GUI. Later they could invoke it with the CLI/SHELL command LoadWB which performs the task to load Workbench GUI.

Like most GUIs of the day Amiga's Intuition followed Xerox, and sometimes Apple's lead, but a CLI was included which dramatically extended the functionality of the platform, but Cli/Shell of Amiga is not just a simple text based interface like in MS-DOS but it is another graphic process driven by Intuition engine and with same gadgets included in Amiga graphics.library and serving the GUI process and CLI/Shell interface integrates itself with the Workbench, sharing the same privileges with the GUI.
The Amiga computer was launched by Commodore in 1985 with a GUI called Workbench based on an internal engine which drives all the input events called Intuition, and developed almost entirely by RJ Mical. The first versions used a blue/orange/white/black default palette, which was selected for high contrast on televisions and composite monitors. Workbench presented directories as drawers to fit in with the "workbench" theme. Intuition was the widget and graphics library that made the GUI work. It was driven by user events through the mouse, keyboard, and other input devices.

MS-DOS file managers and utility suites


Because most of the very early IBM PC and compatibles lacks any common true graphical capability (they only shared the 80-column basic text mode compatible with the original MDA display adapter), a series of file managers arose, including Microsoft's DOS Shell, which features typical GUI elements as menus, push buttons, lists with scrollbars and mouse pointer. The name Text user interface was later invented to name this kind of interface. Many MS-DOS text mode applications, like the default text editor for MS-DOS 5.0 (and related tools, like QBasic), also shared the same philosophy. The IBM DOS Shell included with IBM DOS 5.0 (circa 1992) supported both text display modes and actual graphics display modes, making it both a TUI and a GUI, depending on the chosen mode.

Advanced file managers for MS-DOS were able to redefine character shapes with EGA and better display adapters, giving some basic low resolution icons and graphical interface elements, including an arrow (instead of a coloured cell block) for the mouse pointer. When the display adapter lacks the ability to change the character's shapes, they default to the CP437 character set found in the adapter's ROM. Some popular utility suites for MS-DOS, as Norton Utilities (pictured) and PC Tools used these techniques as well.


DESQview was a text mode multitasking program introduced in July 1985. Running on top of MS-DOS, it allowed users to run multiple DOS programs concurrently in windows. It was the first program to bring multitasking and windowing capabilities to a DOS environment in which existing DOS programs could be used. DESQview was not a true GUI but offered certain components of one, such as resizable, overlapping windows and mouse pointing.




Applications under MS-DOS with proprietary true GUIs



To take the maximum advantage possible in lack of a true common GUI under MS-DOS, the most of the graphical applications which worked with EGA, VGA and better graphic cards had proprietary built-in GUIs, before the MS-Windows age. One of the best known was Deluxe Paint, a popular painting software with a typical WIMP interface.

The original Adobe Acrobat Reader executable file for MS-DOS was able to run on both the standard Windows 3.x GUI and the standard DOS command prompt. When it was launched from the command prompt, it provides its own true GUI (on VGA), which provides the full of its functionality to read PDF files.


Microsoft Windows (16-bit versions)



Windows 1.0 was a GUI for the MS-DOS operating system that had been the OS of choice for IBM PC and compatible computers since 1981. Windows 2.0 followed, but it wasn't until the 1990 launch of Windows 3.0, based on Common User Access that its popularity truly exploded. The GUI has seen minor redesigns since, mainly the networking enabled Windows 3.11 and its Win32s 32-bit patch. The 16-bit line of MS Windows were discontinued with the introduction of Windows 95 and Windows NT 32-bit based architecture in the 1990's.



The main window of a given application can occupy the full screen in maximized status. The users must then to switch between maximized applications using the Alt+Tab keyboard shortcut; no alternative with the mouse except for de-maximize. When none of the running application windows is maximized, switching can be done by clicking on a partially visible window, as is the common way in other GUIs.

In 1988, Apple sued Microsoft for copyright infringement of the LISA and Apple Macintosh GUI. The court case lasted 4 years before almost all of Apple's claims were denied on a contractual technicality. Subsequent appeals by Apple were also denied. Microsoft and Apple apparently entered a final, private settlement of the matter in 1997.


GEOS



GEOS was launched in 1986. Originally written for the 8-bit home computer Commodore 64 and shortly after, the Apple II series it was later ported to IBM PC systems. It came with several application programs like a calendar and word processor, and a cut-down version served as the basis for America Online's DOS client. Compared to the competing Windows 3.0 GUI it could run reasonably well on simpler hardware. But it was targeted at 8-bit machines and the 16-bit computer age was dawning.

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